Egg unequipping on job change
Posted by No
[Mon Mar 17 00:55:06 2025]
There is now a setting, in the settings command, to control whether or not your egg slot item gets unequipped along with the rest of your equipment when changing your job/inherent. By default, eggs are no longer removed when you change your job/inherent.


The Price of Eggs is Kinda Crazy Right Now
Posted by No
[Wed Mar 12 04:40:22 2025]
Although I considered delaying this change until Easter, we've added a new equipment slot called Egg. This equipment slot, as you might have guessed from the name, is used for the eggs that grant various bonus rewards. XP Eggs, AP Eggs, XP/AP Eggs, DP Eggs, and Rotten Experience Eggs all go into this slot, instead of using the accessory or personal slots, so you can wear them alongside the rest of your equipment instead of using a slot for them.
Additionally, the Rebirth Ring accessory has been renamed to Phoenix Egg and now uses this slot. This means that if you have a Phoenix Egg, you aren't gimping yourself by wearing it during a boss fight. The minimum level 120 requirement for the Phoenix Egg has also been removed, although you still have to kill Odin to get one, so I don't actually think the level requirement particularly mattered to begin with.


New Challengers!
Posted by Oreg
[Wed Mar 5 16:40:49 2025]
Atma Weapon and Magitek Weapon for the FFIII Coliseum Very Hard challenge tier have gotten updates. The fights should feel largely the same as the majority of the fixes were behind the curtains things, but if you find any bugs blame Krugen and message me.
Additionally there is a new arrival for the Very Hard tier. Carrot the undead malbroro has joined the ranks, and his tactics are a little different than his coworkers. Carrot starts the combat slow, but he will steal your stats, and your buffs as the fight progresses. So maybe consider focusing on status immunities instead of all those fun little buffs!
Again if there are any bugs or oddities (there will be), blame Krugen then report them so I can clean up his mess.


Ancient Castle
Posted by Oreg
[Wed Mar 5 14:54:10 2025]
Ancient Castle below Figaro in the FFIII realm has joined the list of areas no longer governed by the tyrannical might of a generator.


More Plentiful Trials
Posted by Rynn
[Sun Mar 2 21:19:42 2025]
Sage Joch's Trial is now a lot more populated with monster, as the generator has been disabled. Have fun!