Zodiac Rose Corsage
Posted by No
[Fri Apr 10 03:02:16 2026]
In the Zodiac versions of Final Fantasy 12, the Rose Corsage accessory was buffed to grant a small bonus to defense and magic defense in addition to giving the wearer silenceproof. This buffed version of the item has been added to UOSSMUD as a separate item from the Rose Corsage, named the Zodiac Rose Corsage.
The original Rose Corsage remains in play as a stealable item you can wear at level 20. The new Zodiac Rose Corsage can be bought at the fame shop by players who have completed the mission Lines of Communication in the Southtown Sewers, and requires level 55 to wear. Like a lot of other fame shop items, it's also cheap compared to other equipment of its level and thus might make a good coliseum wager.


Fooled you!
Posted by Rynn
[Thu Apr 2 13:02:15 2026]
So, yeah. Movement abilities and Calculator were April Fool's Day events and have been removed.


AI Revoluation
Posted by Rynn
[Wed Apr 1 01:02:17 2026]
Along with movement abilities, we've also added a job that has long been missing from UOSSMUD that existed in FFT: Calculator. Calculator is a support job that allows players to use their math skills to alter Oracle, Priest, Time Mage, and Wizard spells to hit more enemies (or party members if healing) and do more damage/healing.
In order to use calculations, a new command has been added: calculate
Calculate works similar to Dualcast. Players can input the calculation they want to use with the command, and it will cause the next valid ability used in the same round to target enemies or allies that meet the calculation criteria. As such, you'll need to remember to command stack with the calculate command.
Last but not least, because of the absurd complexity of the Calculator job, we wanted to make sure players have a solid grasp of mathematics, so you'll need to get to job levels 5 in Priest and Wizard, levels 4 in Oracle and Time Mage, and obtain a score of at least 150 on the PRAXIS II Mathematics examination.
Thanks to Roobiki for helping test out these abilities!


3rd time's a charm
Posted by Rynn
[Wed Apr 1 00:55:11 2026]
For decades, UOSSMUD has lacked a certain type of ability originally found in Final Fantasy Tactics. It is with great pleasure that I can announce we have finally brought Movement abilities to the MUD. That's right folks, some jobs now have movement abilities that do things when you move from room to room, like restore HP or MP, avoid aggroing mobs in DD, or even finding chemist items.
Currently, only the following jobs have movement abilities: Squire, Chemist, Monk, Oracle, Time Mage, Assassin, Thief, and Bard. I plan on updating the helpfiles shortly for these jobs, but you can use them now!
Enjoy and have fun!


A Pirate's Life for Me
Posted by Alasar
[Tue Mar 31 14:19:16 2026]
Avast! Lend me yer ears, ye scallywags! I be Soggy bill McNuggins, a humble and righteous buccaneer, and I find meself in dire straits! I be holed up in the Pirate Cave, waitin' fer brave souls with a stout heart and a tight lip - the kind that knows how to keep their gob shut and their secrets buried deep. Discretion, me hearties! And did ol' Bill mention there be a mighty fine reward waitin' for ye?