One-Handed Angel
Posted by No
[Tue Nov 19 14:23:14 2024]
A new accessory, Ira Vehementi, has been added to the Hades Synthesis Shop. This accessory allows the One-Winged Angel to be wielded in one hand, as Sephiroth did.
Players who wish to synthesize the item will need to have defeated both Hades and Sephiroth, as well as being able to obtain the other ingredients.


Runic Weapon
Posted by No
[Mon Nov 11 21:33:35 2024]
The Runic Weapon skill in magitek now actually works, effectively granting you the counter ability for a period of time.


Hot/Cold Changes
Posted by Rynn
[Thu Oct 24 20:54:56 2024]
A couple changes have been made to Chocobo Hot/Cold. Now, players should obtain their first Stable Blueprints sooner, making those early levels a little less terrible. Additionally, Mene should now have the ability to swap your chocograph location after 48 hours if you've been unable to find it. Moving the location will reset the hint cooldown.


Gillionaire too
Posted by No
[Fri Oct 18 01:01:52 2024]
Gillionare is now also a party-wide bonus, like Gained AP UP and Secret Hunt. This applies to both the Eternian inherent ability and to other sources of Gillionaire (such as the cat hood).


Secret Hunt and GAU in parties
Posted by No
[Wed Oct 16 23:35:21 2024]
Secret Hunt and Gained AP UP now grant their benefit to your entire party. This makes them feel much less selfish to have set when you're in a party, and gives players an alternate way to gain fur points and poaches. This applies to the inherent abilities as well as any other source of Secret Hunt or Gained AP UP (such as the Collector's Catalogue accessory and the Blue Dragon lance). Your own Secret Hunt ability level, not the ability level of the party member who has the ability set, is still what affects the amount of fur points you gain from enemies.
Additionally, with this change, setting Secret Hunt in a party now grants everyone in the party an equal chance to gain fur points and poaches as they would have when fighting alone, instead of selecting one random eligible party member to gain each enemy's rewards as the ability did before. In other words, being in a larger party is no longer detrimental to your rate of gaining Secret Hunt rewards. (Previously, it was only detrimental if multiple party members had Secret Hunt set, as the rewards would be split between them.)