Wild Hunt
Posted by No
[Sat Apr 19 13:43:54 2025]
A new set of five missions has been added. You can start them
either by entering the Elsendor fur shop, or by talking to Lani near
the menagerie, below the Elsendor skydocks. These missions involve
Secret Hunt, and reward players with a permanent small bonus to FP
earned.
Additionally, it's been over a decade since the fur shop was
converted from a dialogue interface to a shop, and the Fur Trader
has... well, I don't want to say he's gotten over it. Actually,
things are worse than ever for him. He no longer cries in the
corner about being made useless by a decade-old interface change,
but over the years he seems to have developed a bit of paranoia and
possibly psychosis.
Ha! Ha! Fooled You!
Posted by Rynn
[Wed Apr 2 12:02:54 2025]
Ha! You were all fools! The races recently added for April Fools
have been removed from new character creation. For now, you can
continue to play them if you created one, but we'll eventually
delete those characters. So...until then, have fun.
25 or 6 to 4
Posted by Rynn
[Tue Apr 1 00:50:33 2025]
I got bored and also added Moogle and Al Bhed races to the game.
Because we need more races, right?
2! Ah! Ah! Ah!
Posted by Rynn
[Tue Apr 1 00:32:11 2025]
Not one, but TWO new races have been added to the mud. Players can
now play as a Luminary, a race of heroes from the Dragon Quest games
that have access to a slew of unique jobs, and Vampire, a challenge
race where you're always undead, but have access to the Vampire job.
Enjoy!
Egg unequipping on job change
Posted by No
[Mon Mar 17 00:55:06 2025]
There is now a setting, in the settings command, to control whether
or not your egg slot item gets unequipped along with the rest of
your equipment when changing your job/inherent. By default, eggs
are no longer removed when you change your job/inherent.